COMP30020 Computer Graphics I
Introduction to modern computer graphics. Course material includes basics of human vision, imaging and display technologies, Cartesian coordinate systems, linear algebra and analytic geometry, digital representation of images, mathematical representations of lines, curves and filled objects in 2D and 3D, lighting & shading models, textures, matrix representation of geometric transformations, projective transformations, homogenous coordinates and perspective projection, the projective pipeline, animation, blending and compositing.
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REVIEWSMODULE INFO
very interesting content, fun assignments. Only thing is labs are v code heavy so if you aren't studying CS (like me) you'd wanna be comfortable programming. Lecturer is sound out also
REVIEWSMODULE INFO
Subject: Computer Science
Level: 3
Module Coordinator: Assoc Professor Guenole Silvestre
Trimester: Autumn
Credits: 5
Module Info
Subject: Computer Science
Level: 3
Module Coordinator: Assoc Professor Guenole Silvestre
Trimester: Autumn
Credits: 5